605 Wiki.jpg

Texture
by Tiki Owens

Definition
Texture is the visual design element which refers to the surface of an object. There are two types of texture: tactile and implied.
Texture is one of the more subtle design elements. It can make an image richer and more interesting, but is not likely to save a poor composition all by itself (Shaw).

Types
1. Tactile texture is texture which we can feel or touch. Tactile texture, also referred to as “real texture” is three-dimensional.


Tactile
Touch
3D
Touch.jpg
(Art Foundations)

2. Implied texture is a two-dimensional illusory texture which can be seen, but not touched.
Implied
Illusion
2D
Illusion.jpg
(Art Foundations)

Examples

Texture may be used in a work of art to:
  • create visual interest or a focal point in a composition
  • create contrast within a design composition
  • help visually balance a design composition


Resources
Hashimoto, Alan and Mike Clayton. Visual Design Fundamentals: A Digital Approach. 3rd.Boston: Course Technology, 2009.
http://www.wcs.k12.mi.us/cousino/wcsart/Art%20Foundatons%20Site/texture.html